{ "version": "https://jsonfeed.org/version/1.1", "user_comment": "This feed allows you to read the posts from this site in any feed reader that supports the JSON Feed format. To add this feed to your reader, copy the following URL -- https://lab.fktg-media.de/tag/audio-definition-model/feed/json/ -- and add it your reader.", "home_page_url": "https://lab.fktg-media.de/tag/audio-definition-model/", "feed_url": "https://lab.fktg-media.de/tag/audio-definition-model/feed/json/", "language": "en-US", "title": "Audio Definition Model – IRT Lab", "description": "The latest demos and news from our labs", "icon": "/wp-content/uploads/2017/02/cropped-irt_lab_logo_icon-01.png", "items": [ { "id": "https://lab.irt.de/?p=2915", "url": "https://lab.fktg-media.de/tool-for-codec-independent-nga-productions-released/", "title": "Tool for codec-independent NGA productions released", "content_html": "We are very proud to inform you about the first public release of the “EAR Production Suite”, a free set of tools for producing immersive and personalizable audio content independently from the distribution codec. This open-source project has been developed in (yet) another great collaboration with our colleagues from the BBC R&D audio team under ...

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", "content_text": "We are very proud to inform you about the first public release of the “EAR Production Suite”, a free set of tools for producing immersive and personalizable audio content independently from the distribution codec. This open-source project has been developed in (yet) another great collaboration with our colleagues from the BBC R&D audio team under ...Read More", "date_published": "2020-10-07T15:55:31+01:00", "date_modified": "2020-10-07T15:55:31+01:00", "authors": [ { "name": "Michael Weitnauer", "url": "https://lab.fktg-media.de/author/weitnauer/", "avatar": "/wp-content/uploads/2017/02/Michael-Weitnauer-960x960.jpg" } ], "author": { "name": "Michael Weitnauer", "url": "https://lab.fktg-media.de/author/weitnauer/", "avatar": "/wp-content/uploads/2017/02/Michael-Weitnauer-960x960.jpg" }, "image": "/wp-content/uploads/2020/08/Mockup_STUDIO2@2x.png", "tags": [ "3D-Audio", "Audio", "Audio Definition Model", "Object-Based", "Open Source", "Production", "Renderer", "Next Generation Audio" ] }, { "id": "https://lab.irt.de/?p=2781", "url": "https://lab.fktg-media.de/next-generation-audio-for-headphones-the-binaural-nga-renderer/", "title": "Next Generation Audio for Headphones \u2013 the Binaural NGA Renderer", "content_html": "In the course of the AES “Virtual Vienna” Convention 2020, the Binaural NGA Renderer, our binaural rendering addon for the EBU ADM Renderer, was released together with a corresponding paper. The Binaural NGA Renderer\u00a0was released as an open source project and can be found at https://github.com/IRT-Open-Source/binaural_nga_renderer. The corresponding paper with the title “Optimized binaural rendering ...

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", "content_text": "In the course of the AES “Virtual Vienna” Convention 2020, the Binaural NGA Renderer, our binaural rendering addon for the EBU ADM Renderer, was released together with a corresponding paper. The Binaural NGA Renderer\u00a0was released as an open source project and can be found at https://github.com/IRT-Open-Source/binaural_nga_renderer. The corresponding paper with the title “Optimized binaural rendering ...Read More", "date_published": "2020-07-20T11:42:23+01:00", "date_modified": "2020-07-20T11:42:23+01:00", "authors": [ { "name": "Felix Lau", "url": "https://lab.fktg-media.de/author/lau/", "avatar": "/wp-content/uploads/2020/03/IMG_20200129_111519-768x768.jpg" } ], "author": { "name": "Felix Lau", "url": "https://lab.fktg-media.de/author/lau/", "avatar": "/wp-content/uploads/2020/03/IMG_20200129_111519-768x768.jpg" }, "image": "/wp-content/uploads/2020/07/headphone-scaled.jpg", "tags": [ "3D-Audio", "AES", "Audio Definition Model", "Binaural", "Binaural NGA Renderer", "EBU ADM Renderer", "headphones", "Immersive", "Next Generation Audio", "Object-Based", "Renderer" ], "attachments": [ { "url": "https://lab.irt.de/wp-content/uploads/2020/06/protest_excerpt.mp3", "mime_type": "audio/mpeg", "size_in_bytes": 2049792 } ] }, { "id": "https://lab.irt.de/?p=1537", "url": "https://lab.fktg-media.de/getting-started-with-the-audio-definition-model/", "title": "How to get started with the Audio Definition Model", "content_html": "Audio is on the brink of the next big step after the transition from mono to stereo. Next Generation Audio (NGA) and especially object-based audio will provide the consumer with a lot of new features such as personalizable dialogue level. Check out this EBU website for an introduction into NGA and an overview of the ...

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", "content_text": "Audio is on the brink of the next big step after the transition from mono to stereo. Next Generation Audio (NGA) and especially object-based audio will provide the consumer with a lot of new features such as personalizable dialogue level. Check out this EBU website for an introduction into NGA and an overview of the ...Read More", "date_published": "2020-02-20T08:30:41+01:00", "date_modified": "2020-02-18T12:08:38+01:00", "authors": [ { "name": "Benjamin Weiss", "url": "https://lab.fktg-media.de/author/weiss/", "avatar": "/wp-content/uploads/2018/11/IMG_8667-960x960.png" } ], "author": { "name": "Benjamin Weiss", "url": "https://lab.fktg-media.de/author/weiss/", "avatar": "/wp-content/uploads/2018/11/IMG_8667-960x960.png" }, "image": "/wp-content/uploads/2020/02/ADM.png", "tags": [ "3D-Audio", "Audio", "Audio Definition Model", "Collaboration", "Metadata", "Object-Based", "Standardisation", "Next Generation Audio" ] }, { "id": "https://lab.irt.de/?p=1755", "url": "https://lab.fktg-media.de/playback-of-3d-audio-via-headphones-with-the-ebu-adm-renderer/", "title": "Playback of 3D audio via headphones with the EBU ADM Renderer", "content_html": "Since the first release of the EBU ADM Renderer, the implementation of 3D audio via headphones through binaural technology has been a desired functionality. Binaural technology provides the ability to easily deliver three-dimensional, immersive content to the listener. All the listener needs for this is headphones. This makes it possible to listen to spatially demanding ...

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", "content_text": "Since the first release of the EBU ADM Renderer, the implementation of 3D audio via headphones through binaural technology has been a desired functionality. Binaural technology provides the ability to easily deliver three-dimensional, immersive content to the listener. All the listener needs for this is headphones. This makes it possible to listen to spatially demanding ...Read More", "date_published": "2020-01-28T12:38:53+01:00", "date_modified": "2020-01-28T14:08:37+01:00", "authors": [ { "name": "Felix Lau", "url": "https://lab.fktg-media.de/author/lau/", "avatar": "/wp-content/uploads/2020/03/IMG_20200129_111519-768x768.jpg" } ], "author": { "name": "Felix Lau", "url": "https://lab.fktg-media.de/author/lau/", "avatar": "/wp-content/uploads/2020/03/IMG_20200129_111519-768x768.jpg" }, "image": "/wp-content/uploads/2019/11/black-corded-headphone-illustration-819012-scaled.jpg?v=1589461876", "tags": [ "3D-Audio", "Audio", "Audio Definition Model", "Binaural", "Object-Based", "Renderer", "Next Generation Audio" ], "attachments": [ { "url": "https://lab.irt.de/wp-content/uploads/2019/11/Forest_Binaural_Mix.mp3", "mime_type": "audio/mpeg", "size_in_bytes": 757440 }, { "url": "https://lab.irt.de/wp-content/uploads/2019/11/Forest_Binaural_HRIR.mp3", "mime_type": "audio/mpeg", "size_in_bytes": 757440 }, { "url": "https://lab.irt.de/wp-content/uploads/2019/11/Forest_Binaural_BRIR.mp3", "mime_type": "audio/mpeg", "size_in_bytes": 757440 }, { "url": "https://lab.irt.de/wp-content/uploads/2019/11/Forest_Binaural_DIR.mp3", "mime_type": "audio/mpeg", "size_in_bytes": 757440 } ] }, { "id": "https://lab.irt.de/?p=1494", "url": "https://lab.fktg-media.de/more-open-source-for-open-object-based-audio-workflows/", "title": "More open-source for open object-based audio workflows", "content_html": "Last year we released two open-source C++ libraries: libbw64 and libadm. Now that the ITU ADM (Audio Definition Model) Renderer (Recommendation ITU-R BS.2127-0) is published, we are adding another library to the list \u2013 the libear. The library is developed in cooperation with BBC R&D and published using the permissive Apache 2.0 license under the ...

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", "content_text": "Last year we released two open-source C++ libraries: libbw64 and libadm. Now that the ITU ADM (Audio Definition Model) Renderer (Recommendation ITU-R BS.2127-0) is published, we are adding another library to the list \u2013 the libear. The library is developed in cooperation with BBC R&D and published using the permissive Apache 2.0 license under the ...Read More", "date_published": "2019-07-31T07:03:57+01:00", "date_modified": "2019-09-30T22:51:37+01:00", "authors": [ { "name": "Benjamin Weiss", "url": "https://lab.fktg-media.de/author/weiss/", "avatar": "/wp-content/uploads/2018/11/IMG_8667-960x960.png" } ], "author": { "name": "Benjamin Weiss", "url": "https://lab.fktg-media.de/author/weiss/", "avatar": "/wp-content/uploads/2018/11/IMG_8667-960x960.png" }, "image": "/wp-content/uploads/2019/07/chip_ear_rect.png", "tags": [ "3D-Audio", "Audio", "Audio Definition Model", "Object-Based", "Open Source", "Production", "Renderer", "Standardisation", "Next Generation Audio" ] }, { "id": "https://lab.irt.de/?p=980", "url": "https://lab.fktg-media.de/ear-version-1-1-0/", "title": "EBU ADM Renderer Version 1.1 released", "content_html": "If you are a regular visitor of the IRT Lab, you already know the EBU ADM Renderer (EAR) \u2013 a renderer for Next Generation Audio content described by ADM metadata. The specification is published as EBU Tech 3388 and it is accompanied by an open source reference implementation written in the programming language Python. Now ...

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", "content_text": "If you are a regular visitor of the IRT Lab, you already know the EBU ADM Renderer (EAR) \u2013 a renderer for Next Generation Audio content described by ADM metadata. The specification is published as EBU Tech 3388 and it is accompanied by an open source reference implementation written in the programming language Python. Now ...Read More", "date_published": "2018-12-05T15:06:59+01:00", "date_modified": "2019-09-30T22:51:11+01:00", "authors": [ { "name": "Benjamin Weiss", "url": "https://lab.fktg-media.de/author/weiss/", "avatar": "/wp-content/uploads/2018/11/IMG_8667-960x960.png" } ], "author": { "name": "Benjamin Weiss", "url": "https://lab.fktg-media.de/author/weiss/", "avatar": "/wp-content/uploads/2018/11/IMG_8667-960x960.png" }, "image": "/wp-content/uploads/2018/12/tech3388_v1.1_cover.png", "tags": [ "Audio", "Audio Definition Model", "Object-Based", "Open Source", "Renderer", "Standardisation", "Next Generation Audio" ] }, { "id": "https://lab.irt.de/?p=926", "url": "https://lab.fktg-media.de/adm-profiles-for-open-object-based-audio-workflows/", "title": "ADM profiles for open object-based audio workflows", "content_html": "Our efforts to establish a Next Generation Audio (NGA) production workflow based on open standards is still ongoing. Next Generation Audio is designed to deliver highly adaptable audio for immersive, more personalized experiences and accessibility services. The Audio Definition Model (ADM) and the EBU ADM Renderer (EAR) are the backbone of the production workflow we ...

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", "content_text": "Our efforts to establish a Next Generation Audio (NGA) production workflow based on open standards is still ongoing. Next Generation Audio is designed to deliver highly adaptable audio for immersive, more personalized experiences and accessibility services. The Audio Definition Model (ADM) and the EBU ADM Renderer (EAR) are the backbone of the production workflow we ...Read More", "date_published": "2018-10-31T10:03:33+01:00", "date_modified": "2019-09-30T22:50:45+01:00", "authors": [ { "name": "Benjamin Weiss", "url": "https://lab.fktg-media.de/author/weiss/", "avatar": "/wp-content/uploads/2018/11/IMG_8667-960x960.png" } ], "author": { "name": "Benjamin Weiss", "url": "https://lab.fktg-media.de/author/weiss/", "avatar": "/wp-content/uploads/2018/11/IMG_8667-960x960.png" }, "image": "/wp-content/uploads/2018/10/tech3392.png", "tags": [ "3D-Audio", "Audio", "Audio Definition Model", "Object-Based", "Standardisation", "Next Generation Audio" ] }, { "id": "https://lab.irt.de/?p=593", "url": "https://lab.fktg-media.de/open-source-for-open-object-based-audio-workflows/", "title": "Open-source for open object-based audio workflows", "content_html": "Together with multiple other EBU members we developed the EBU ADM Renderer (EAR), a production renderer for audio described by ADM metadata. It is specified in EBU Tech 3388 and accompanied by an open-source reference implementation written in Python. Recently all the hard work we put into this project got rewarded: the EAR won the ...

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", "content_text": "Together with multiple other EBU members we developed the EBU ADM Renderer (EAR), a production renderer for audio described by ADM metadata. It is specified in EBU Tech 3388 and accompanied by an open-source reference implementation written in Python. Recently all the hard work we put into this project got rewarded: the EAR won the ...Read More", "date_published": "2018-07-24T15:16:03+01:00", "date_modified": "2019-09-30T22:50:11+01:00", "authors": [ { "name": "Benjamin Weiss", "url": "https://lab.fktg-media.de/author/weiss/", "avatar": "/wp-content/uploads/2018/11/IMG_8667-960x960.png" } ], "author": { "name": "Benjamin Weiss", "url": "https://lab.fktg-media.de/author/weiss/", "avatar": "/wp-content/uploads/2018/11/IMG_8667-960x960.png" }, "image": "/wp-content/uploads/2018/07/blog_square_light.png", "tags": [ "Audio", "Audio Definition Model", "Object-Based", "Open Source", "Standardisation", "Next Generation Audio" ] } ] }